Two individuals are sitting on the Marvin Hall stairs next to a colorful balloon decoration on KU campus.

Design Camp

Design campers pose for a picture on the front steps of Marvin Hall on KU campus.

Design Camp in Lawrence

Dates:
May 31- June 6, 2026

Location:
KU's Lawrence Campus

Design Camp in Lawrence

Join us for KU Design Camp and enjoy a valuable educational experience while working on projects that enhance your creative portfolio. KU Design Camp is a pre-college summer program offered to high school students who are entering their sophomore, junior, or senior year and are interested in Architecture or Design. Students attend week-long morning and afternoon workshops taught by KU School of Architecture & Design faculty and get to experience residential campus life.

Campers rank their morning and afternoon workshop preferences during registration. Please note that the availability of workshops is subject to enrollment numbers. While we do the best we can to match campers with their top choices, they may not receive their first choice in workshops. 

Registration Fees

$1,000 — This fee includes housing in a University of Kansas residence hall, meals, studio fees, project materials, and evening activities. $150 deposit due at time of registration. 

Fee waivers are available for a select number of students with financial need. The application consists of two short answer questions pertaining to why students are interested in attending Design Camp and asking students to describe their extracurricular involvement. Priority consideration will go to students with demonstrated financial need and/or those from select school districts in the Kansas City and St. Louis metro areas. 

Apply for a fee waiver.

Transportation

Optional transportation to and from Lawrence is provided for fee waiver recipients coming from Kansas City. Buses are used throughout the week to transport campers to and from workshops, mealtimes, and evening activities. 

Workshop Topics for Summer 2026

Instructor: Mohammad R. Dastmalchi

In this workshop students will learn more about how immersive technologies such as VR and AI work and how architects and designers utilize them throughout different phases of design. Through hands-on experience, students will learn how technology can help them gain empathy and understand how people with different disabilities experience the world - and how they can use that information and apply it in their designs. 

Students will explore a wide range of applications in VR in order to ideate and solve a design problem. Students will be asked to design a bus shelter, for which they will use VR systems to explore ideas. And finally, students get to present their work using VR.

 Instructor: Thom Allen

This immersive, week-long Minecraft workshop invites students to explore how design, architecture, and community planning come together in meaningful ways. Through guided activities, mini-lectures, and collaborative challenges, participants will use Minecraft to design individual structures, sustainable buildings, public spaces, and shared infrastructure. Each day focuses on a different aspect of the design process from basic building skills and sustainable design strategies to community spaces and connectivity culminating in a fully integrated virtual village.

Throughout the workshop, students will practice teamwork, receive peer feedback, and refine their ideas as they learn how thoughtful design can support environmental sustainability and vibrant communities. The experience concludes with a showcase event, where teams present their completed Minecraft village to family and guests, celebrating their creativity, collaboration, and newly developed design skills.

Instructor: Bona Bones

This workshop offers high school students a concise, instructor-led introduction to the foundational principles of animation. Over a one week session, participants will study and apply the twelve core principles, using industry-standard best practices. The curriculum emphasizes hands-on practice: students will storyboard, keyframe, and render a short animation that demonstrates their understanding of these concepts. By the end of the workshop, each participant will have a polished clip and a concise reference guide to support further exploration. This workshop equips students with technical competencies and critical thinking skills relevant to careers in animation, game design, film production, and digital media.

Instructor: Jay Holley

This workshop introduces students to the fundamentals of architectural and design thinking, visual storytelling, and graphic communication through the familiar and playful medium of LEGO. Students imagine a simple object or structure and develop a short narrative about its purpose, setting, and user, then bring that idea to life with a physical LEGO prototype that balances creativity and buildability. The course shifts into visual communication, exploring how three-dimensional designs become clear, engaging graphics; students create step-by-step illustrated guides and design a full-size cardboard kit box using trace paper, markers, colored pencils, and poster board. By the end of the week, each student leaves with a complete, self-designed LEGO kit model, instruction manual, and packaging that showcases their creative process and design thinking in a polished, tangible format.

Instructor: Prakash Shukla

As Kansas City hosts FIFA World Cup matches, thousands of visitors will explore the city for the first time. In this interactive workshop, students work as UX designers to create a digital food discovery experience for World Cup fans. Using sketching, storyboarding, and prototyping, students learn core UX principles and design a solution to help fans navigate KC’s food culture. No prior design or technical experience is required.


Group of people wearing matching blue t-shirts posing for a photo at KU, in front of a colorful circular mural and a building with the Jayhawk mural.

Design Camp in KC

Dates:
June 22-26, 2026

Location:
KU's Edwards Campus in Overland Park

Design Camp in KC 

The KU School of Architecture & Design offers a week-long day camp opportunity for high school students in and around the Kansas City metro area. Students select one morning workshop led by members of KU faculty. Lunch is provided each day and guests are invited for an open house at the end of the week to see what their campers created. 

Registration Fees: $50

This fee includes workshop supplies and lunch each day. Fee is due at the time of registration. 

Fee waivers are available for students with financial need. Students may request a fee waiver in the registration form. 

Transportation

KU partnered with Hickman-Mills and Kansas City Kansas Public Schools in 2025 to provide daily transportation for students from those districts. We intend to continue providing transportation in future years.  

Workshop Topics for Summer 2026

Instructor: Betsy Barnhart

This workshop is designed for students who love streetwear and fashion and who dream of designing their own sneakers. Participants will learn how professional footwear designers work, including identifying trends, building mood boards, brainstorming concepts, sketching iteratively, applying performance features, and developing distinctive style.

Students will be introduced to industry terminology, commonly used materials, and the fundamentals of athletic shoe construction. Using their own research and trend forecasting, they will design a fashion-driven athletic sneaker from concept to presentation.

By the end of the workshop, students will be able to rapidly sketch multiple ideas, create marker renderings to show colorways and materials, develop photorealistic digital drawings, choose appropriate materials, and effectively visualize their concepts. Each student will complete a final presentation and a portfolio-ready project that can strengthen any fine art or industrial design college application.

Instructor: Sam Yates Meier

Participants will explore personal branding in a workshop where they will learn about brands, logos, and graphic design. The workshop includes lectures, technology demos, and a final in-person presentation where participants share their uniquely created responsive logo system and brand assets.

Instructor: Marianne Remboldt

Create a series of surrealist worlds by constructing perspective images overlaid with collage. Students will learn the fundamentals of hand rendering 3D architectural images through one-point and two-point perspective, a technical drawing method using drafting tools. The drawings will be transformed into Surrealist worlds through collage that tell a story to viewers.